Post by Bryan on Jul 21, 2015 17:19:41 GMT -8
Pokémon as Mounts
Riding certain Pokémon might seem intuitive; Ponyta
are obviously built for it! Others, not so much. We
have included a Mountable Capability to mark some
Pokémon that may be mountable. However, Mountable
is a suggestion and not a hard and fast rule. Ultimately,
whether a Pokémon can serve as a mount or not is up to
your GM, so here are some things to consider for GMs
who wish to consider other options.
1. Size. If a Pokémon is too small, it wouldn’t make
sense for a trainer to be riding it, when their legs are
dragging on the ground. This could be confusing
for certain species of Pokémon, but a quick look
at the Pokémon’s Level should serve as a hint as to
whether or not the Pokémon is too small for you.
For example, a Ponyta around Level 20 or 25, can
serve as a mount. Ponyta may not be very tall, but it
can support an average sized human considering its
shape and its legs that are built to lift itself with little
burden and quickly move around. However, a newly
born Ponyta should not be able to lift a person. It
would be very tiny. Another example would be an
Onix. Onix could easy serve as an entire party’s
Mount. However, a newly born Onix would not be
able to serve as even one person’s Mount as it would
probably be no longer than a meter. Also consider
that the size listed in the Pokédex is the average size
for a species. Particularly old specimens or special
ones your GM creates may be much larger and more
easily used as transportation.
2. Power. If a Pokémon is large, but is as light as a
feather or weak as a twig, it probably cannot carry
your weight and keep itself up as well. This would
be most obvious for a Sky Mount. If the Pokémon’s
Power is one or two, there should be no circumstance
in which the Pokémon would be able to carry your
weight on their body.
3. Equipment. Some Pokémon might not ever be able
to be a Mount, by itself. However, with a couple of
Pokémon, such as a Nidorino and a Nidorina, some
rope to use as reigns, a sled and some training, you
could have a single mount between the two Pokémon.
A school of Magikarp could hold a mattress up and
make a raft. Several creative combinations of tools
and Pokémon could create modes of transportation.
Using Mounts in Battle
»» Mounting a Pokémon is a Standard Action with an
Acrobatics or Athletics Check with a DC of 10.
»» If your Acrobatics or Athletics is at least Expert,
then you may Mount your Pokémon as part of your
Shift as a Free Action, so long as you can move at
least 2 meters before getting onto your Pokémon.
»» Pokémon take any penalties from carrying Heavy
or Staggering weight as normal.
»» When mounted on a Pokémon, you may Shift during
your Trainer turn using your Mount’s Movement
Capabilities instead of your own. During Pokémon
turns, your Mount may use any unused movement
to Shift, and may take a Standard Action as normal
if you use your Pokémon turn on it.
»» If either you or your Pokémon who is being used
as a Mount are hit by a damaging attack that deals
damage equal or greater to 1/4th of the target’s Max
Hit Points, or are hit by a move with a Push Effect,
you must make an Acrobatics or Athletics Check
with a DC of 10 to remain mounted.
»» If a rider’s mount hurts itself in Confusion, the rider
must make an Acrobatics or Athletics Check with a
DC of 10 to remain mounted.
»» You may use your Mount to Shift on your turn
while using your Pokémon turn to order another
Pokémon in battle.
»» It is very easy for you and your Pokémon to Intercept
attacks for each other while you are Mounted due to
the lack of distance. See page 242 for details on the
Intercept Maneuvers.
Riding certain Pokémon might seem intuitive; Ponyta
are obviously built for it! Others, not so much. We
have included a Mountable Capability to mark some
Pokémon that may be mountable. However, Mountable
is a suggestion and not a hard and fast rule. Ultimately,
whether a Pokémon can serve as a mount or not is up to
your GM, so here are some things to consider for GMs
who wish to consider other options.
1. Size. If a Pokémon is too small, it wouldn’t make
sense for a trainer to be riding it, when their legs are
dragging on the ground. This could be confusing
for certain species of Pokémon, but a quick look
at the Pokémon’s Level should serve as a hint as to
whether or not the Pokémon is too small for you.
For example, a Ponyta around Level 20 or 25, can
serve as a mount. Ponyta may not be very tall, but it
can support an average sized human considering its
shape and its legs that are built to lift itself with little
burden and quickly move around. However, a newly
born Ponyta should not be able to lift a person. It
would be very tiny. Another example would be an
Onix. Onix could easy serve as an entire party’s
Mount. However, a newly born Onix would not be
able to serve as even one person’s Mount as it would
probably be no longer than a meter. Also consider
that the size listed in the Pokédex is the average size
for a species. Particularly old specimens or special
ones your GM creates may be much larger and more
easily used as transportation.
2. Power. If a Pokémon is large, but is as light as a
feather or weak as a twig, it probably cannot carry
your weight and keep itself up as well. This would
be most obvious for a Sky Mount. If the Pokémon’s
Power is one or two, there should be no circumstance
in which the Pokémon would be able to carry your
weight on their body.
3. Equipment. Some Pokémon might not ever be able
to be a Mount, by itself. However, with a couple of
Pokémon, such as a Nidorino and a Nidorina, some
rope to use as reigns, a sled and some training, you
could have a single mount between the two Pokémon.
A school of Magikarp could hold a mattress up and
make a raft. Several creative combinations of tools
and Pokémon could create modes of transportation.
Using Mounts in Battle
»» Mounting a Pokémon is a Standard Action with an
Acrobatics or Athletics Check with a DC of 10.
»» If your Acrobatics or Athletics is at least Expert,
then you may Mount your Pokémon as part of your
Shift as a Free Action, so long as you can move at
least 2 meters before getting onto your Pokémon.
»» Pokémon take any penalties from carrying Heavy
or Staggering weight as normal.
»» When mounted on a Pokémon, you may Shift during
your Trainer turn using your Mount’s Movement
Capabilities instead of your own. During Pokémon
turns, your Mount may use any unused movement
to Shift, and may take a Standard Action as normal
if you use your Pokémon turn on it.
»» If either you or your Pokémon who is being used
as a Mount are hit by a damaging attack that deals
damage equal or greater to 1/4th of the target’s Max
Hit Points, or are hit by a move with a Push Effect,
you must make an Acrobatics or Athletics Check
with a DC of 10 to remain mounted.
»» If a rider’s mount hurts itself in Confusion, the rider
must make an Acrobatics or Athletics Check with a
DC of 10 to remain mounted.
»» You may use your Mount to Shift on your turn
while using your Pokémon turn to order another
Pokémon in battle.
»» It is very easy for you and your Pokémon to Intercept
attacks for each other while you are Mounted due to
the lack of distance. See page 242 for details on the
Intercept Maneuvers.