Post by Bryan on Jul 21, 2015 16:42:41 GMT -8
Pokemon Leveling Up
Whenever your Pokémon Levels up, follow this list:
»» First, it gains +1 Stat Point. As always, added Stat
points must adhere to the Base Relations Rule.
»» Next, there is the possibility your Pokémon may
learn a Move or Evolve. Check its Pokédex Entry to
see if either of these happens. If a Pokémon evolves,
make sure to then check its new form’s Move List
to see if it learned any Moves that Level. You may
choose not to Evolve your Pokémon if you wish.
»» Finally, your Pokémon may gain a new Ability. This
happens at Level 20 and Level 40, as detailed in the
Managing Pokémon: Abilities section
Sometimes Trainers may wish to train their Pokémon in
a safe environment. By spending an hour Training with
their Pokemon, Trainers may apply [Training] Features,
teach their Pokemon Poke-Edges, trigger Class Features
such as Ace Trainer, or even grant bonus Experience
based on their Command Rank. A Trainer can train up
to 6 Pokémon at a time.
Each day, a Trainer can also apply Experience Training
to a number of Pokémon equal to their Command Rank.
A Pokémon may have Experience Training applied to
them only once per day. Pokémon that have Experience
Training applied to them gain Experience equal to half
their own Level, plus a bonus based on their Trainer’s
Command Rank.
»» Pathetic or Untrained: 0
»» Novice or Adept: +5
»» Expert or Master: +10
»» Virtuoso: +15
Example: Sylvana is an Ace Trainer with Adept
Command. She has eight Pokémon - six in her party,
and 2 in reserve. She can train all the Pokémon in her
party during the same hour-long training session, but
she can only give the attention needed to gain EXP to
four of them. During this time, she can also trigger Ace
Trainer, apply her Agility Training to her entire party,
and work with her Pokémon spend Tutor Points to
help them learn Poké Edges. Since Sylvana is also an
Athlete, she can use this hour to Train her own Stats
too! Training can be a very productive hour!
Tutor Points
Many Features which permanently change an aspect of
a Pokémon require a Pokémon to spend “Tutor Points”.
Each Pokémon, upon hatching, starts with a single
precious Tutor Point. Upon gaining Level 5, and every
other level evenly divisible by 5 (10, 15, 20, etc.),
Pokémon gain another Tutor Point.
Tutor Points are stored until used by a TM, Feature, or
Poké Edge. Once used, Tutor Points are lost forever.
Most often, these Features teach Moves, but may alter
other aspects of a Pokémon. Features which apply to
“your Pokémon” have all effects removed and the Tutor
Points refunded if those Pokémon are given to another
Trainer. You can also gain Tutor Points is through Heart
Boosters, which are vitamins that grant 2 Tutor Points.
Whenever your Pokémon Levels up, follow this list:
»» First, it gains +1 Stat Point. As always, added Stat
points must adhere to the Base Relations Rule.
»» Next, there is the possibility your Pokémon may
learn a Move or Evolve. Check its Pokédex Entry to
see if either of these happens. If a Pokémon evolves,
make sure to then check its new form’s Move List
to see if it learned any Moves that Level. You may
choose not to Evolve your Pokémon if you wish.
»» Finally, your Pokémon may gain a new Ability. This
happens at Level 20 and Level 40, as detailed in the
Managing Pokémon: Abilities section
Sometimes Trainers may wish to train their Pokémon in
a safe environment. By spending an hour Training with
their Pokemon, Trainers may apply [Training] Features,
teach their Pokemon Poke-Edges, trigger Class Features
such as Ace Trainer, or even grant bonus Experience
based on their Command Rank. A Trainer can train up
to 6 Pokémon at a time.
Each day, a Trainer can also apply Experience Training
to a number of Pokémon equal to their Command Rank.
A Pokémon may have Experience Training applied to
them only once per day. Pokémon that have Experience
Training applied to them gain Experience equal to half
their own Level, plus a bonus based on their Trainer’s
Command Rank.
»» Pathetic or Untrained: 0
»» Novice or Adept: +5
»» Expert or Master: +10
»» Virtuoso: +15
Example: Sylvana is an Ace Trainer with Adept
Command. She has eight Pokémon - six in her party,
and 2 in reserve. She can train all the Pokémon in her
party during the same hour-long training session, but
she can only give the attention needed to gain EXP to
four of them. During this time, she can also trigger Ace
Trainer, apply her Agility Training to her entire party,
and work with her Pokémon spend Tutor Points to
help them learn Poké Edges. Since Sylvana is also an
Athlete, she can use this hour to Train her own Stats
too! Training can be a very productive hour!
Tutor Points
Many Features which permanently change an aspect of
a Pokémon require a Pokémon to spend “Tutor Points”.
Each Pokémon, upon hatching, starts with a single
precious Tutor Point. Upon gaining Level 5, and every
other level evenly divisible by 5 (10, 15, 20, etc.),
Pokémon gain another Tutor Point.
Tutor Points are stored until used by a TM, Feature, or
Poké Edge. Once used, Tutor Points are lost forever.
Most often, these Features teach Moves, but may alter
other aspects of a Pokémon. Features which apply to
“your Pokémon” have all effects removed and the Tutor
Points refunded if those Pokémon are given to another
Trainer. You can also gain Tutor Points is through Heart
Boosters, which are vitamins that grant 2 Tutor Points.