Post by Bryan on Jul 20, 2015 17:12:36 GMT -8
Musician
Trainer Combat
XXX
Active Pokémon Support
XX
Associated Skills: Charm, Focus
Music and art are simply a part of life. It’s something Pokémon and humans alike find joy in, and many have devoted their lives and talents to it. As such the gift of music is found almost everywhere in the world. In busy city streets, in a packed arena, at a campfire in the wilderness. Even in places no humans dwell, Pokémon themselves may sing.
With time and practice, many have found ways to use their art to help their allies and cripple their foes. Sounds can be distracting or painful, or can help lift one’s spirits and get the blood flowing. As such it’s not uncommon to see practiced singers and instrumentalists in both the arenas and the wilds.
The Musician class has an array of sound based Moves at its disposal, making it quite flexible. It can weaken foes, empower allies, and has a few powerful damaging attacks in its arsenal as well. Its relatively low entry requirements make it easily accessible to most character concepts, allowing you to really make it what you want. A guitar wielding rocker, a pop starlet, or the world’s most awesome sax player? Whatever way you take it, your adventuring companions will appreciate what you bring to the table.
Mechanic: Songs – Musician Songs can be triggered one of four ways. Regardless of the Area of Effect, Songs always affect the user.
When using a Move with the Sonic keyword, Songs may be triggered as a Swift Action, and the Song’s Area of Effect is the same as the triggering Move’s.
When using a Dance Move, Songs may be triggered as a Shift Action with an Area of Effect of Burst 2.
As a Standard Action, you may trigger one Song, with an Area of Effect of Burst 4.
As a Full Action, you may trigger two Songs, each with an Area of Effect of Burst 4.
Song of Courage
1 AP – Special
Trigger: Song
Effect: All Allies in the Area of Effect gain a +2 Bonus to Skill Checks and Save Checks until the end of your next turn.
Song of Might
1 AP – Special
Trigger: Song
Effect: All Allies in the Area of Effect gain a +5 Bonus to Damage Rolls until the end of your next turn.
Song of Life
1 AP – Special
Trigger: Song
Effect: All Allies in the Area of Effect gain 5 Damage Reduction until the end of your next turn.
Musical Ability
[+Special Attack]
Prerequisites: Musician
Static
Effect: Choose Drown Out or Soundproof. You gain the chosen Ability.
Mt. Moon Blues
[+Special Attack]
Prerequisites: Musician
Static
Effect: You learn the Moves Sing and Supersonic
Cacophony
[+Special Attack]
Prerequisites: Mt. Moon Blues, Adept Charm or Focus
Static
Effect: You learn the Moves Screech and Metal Sound.
Noise Complaint
[+Special Attack]
Prerequisites: Cacophony, Expert Charm or Focus
Static
Effect: You learn the Moves Uproar and Hyper Voice.
Voice Lessons
[+Special Attack]
Prerequisites: Noise Complaint
Static
Effect: You and your Pokémon’s Moves with the Sonic keyword gain the Friendly keyword. Voice Lessons may not affect the Move Perish Song. Additionally, whenever your Pokémon use a Move with the Sonic Keyword in a Contest, they may roll +1d6.
Power Chord
Prerequisites: Noise Complaint, Master Charm or Focus
Scene x2 – Free Action
Trigger: You play a Song
Effect: Make a Charm or Focus Check, and add your Special Attack. Foes in the area of effect take Special Normal-Type Damage equal to the result.
Trainer Combat
XXX
Active Pokémon Support
XX
Associated Skills: Charm, Focus
Music and art are simply a part of life. It’s something Pokémon and humans alike find joy in, and many have devoted their lives and talents to it. As such the gift of music is found almost everywhere in the world. In busy city streets, in a packed arena, at a campfire in the wilderness. Even in places no humans dwell, Pokémon themselves may sing.
With time and practice, many have found ways to use their art to help their allies and cripple their foes. Sounds can be distracting or painful, or can help lift one’s spirits and get the blood flowing. As such it’s not uncommon to see practiced singers and instrumentalists in both the arenas and the wilds.
The Musician class has an array of sound based Moves at its disposal, making it quite flexible. It can weaken foes, empower allies, and has a few powerful damaging attacks in its arsenal as well. Its relatively low entry requirements make it easily accessible to most character concepts, allowing you to really make it what you want. A guitar wielding rocker, a pop starlet, or the world’s most awesome sax player? Whatever way you take it, your adventuring companions will appreciate what you bring to the table.
Musician [CLASS] [+Special Attack] Prerequisites: Novice Charm, Novice Focus Static Effect: You may use Musician Songs. |
Mechanic: Songs – Musician Songs can be triggered one of four ways. Regardless of the Area of Effect, Songs always affect the user.
When using a Move with the Sonic keyword, Songs may be triggered as a Swift Action, and the Song’s Area of Effect is the same as the triggering Move’s.
When using a Dance Move, Songs may be triggered as a Shift Action with an Area of Effect of Burst 2.
As a Standard Action, you may trigger one Song, with an Area of Effect of Burst 4.
As a Full Action, you may trigger two Songs, each with an Area of Effect of Burst 4.
Song of Courage
1 AP – Special
Trigger: Song
Effect: All Allies in the Area of Effect gain a +2 Bonus to Skill Checks and Save Checks until the end of your next turn.
Song of Might
1 AP – Special
Trigger: Song
Effect: All Allies in the Area of Effect gain a +5 Bonus to Damage Rolls until the end of your next turn.
Song of Life
1 AP – Special
Trigger: Song
Effect: All Allies in the Area of Effect gain 5 Damage Reduction until the end of your next turn.
Musical Ability
[+Special Attack]
Prerequisites: Musician
Static
Effect: Choose Drown Out or Soundproof. You gain the chosen Ability.
Mt. Moon Blues
[+Special Attack]
Prerequisites: Musician
Static
Effect: You learn the Moves Sing and Supersonic
Cacophony
[+Special Attack]
Prerequisites: Mt. Moon Blues, Adept Charm or Focus
Static
Effect: You learn the Moves Screech and Metal Sound.
Noise Complaint
[+Special Attack]
Prerequisites: Cacophony, Expert Charm or Focus
Static
Effect: You learn the Moves Uproar and Hyper Voice.
Voice Lessons
[+Special Attack]
Prerequisites: Noise Complaint
Static
Effect: You and your Pokémon’s Moves with the Sonic keyword gain the Friendly keyword. Voice Lessons may not affect the Move Perish Song. Additionally, whenever your Pokémon use a Move with the Sonic Keyword in a Contest, they may roll +1d6.
Power Chord
Prerequisites: Noise Complaint, Master Charm or Focus
Scene x2 – Free Action
Trigger: You play a Song
Effect: Make a Charm or Focus Check, and add your Special Attack. Foes in the area of effect take Special Normal-Type Damage equal to the result.