Post by Bryan on Jul 19, 2015 15:20:00 GMT -8
Ace Trainer
Passive Pokémon Support
XXXXX
Active Pokémon Support
X
Associated Skills: Command
Ace Trainers aim to be the very best at Pokémon Battles – and they’re willing to work hard to gain the skills to back up this ambition.
More than any other trainer, Ace Trainers are characterized by their dedication and hard working natures. Not content to coast by on whatever natural talents they and their Pokémon may develop, Ace Trainers tend to study strategy and technique, and train their Pokémon daily to ensure they are prepared for any coming battles.
Many people may find an Ace Trainer’s dedication bordering on fanatical, and their dedication to training to be cruel to their Pokémon. There may be some truth to this; callous and power-hungry Ace Trainers often overwork their Pokémon in their quest to be the best. But many Ace Trainers are able to reach understandings with their Pokémon, and working within this partnership, they actually become closer to their Pokémon than many other types of trainers.
And regardless of an Ace Trainer’s personal bond with their Pokémon, their constant training is of course effective. Other Types of Trainers may be better at pushing Pokémon towards specific goals, but Ace Trainers are experts at drawing out a Pokémon’s innate potential.
In campaigns that feature a Pokémon League challenge, Ace Trainers are likely to be highly interested in obtaining Gym Badges and competing in Tournaments. Some may even be interested in competing in other events such as Contests or Pokéathlons, to help train their Pokémon.
Perseverance
Prerequisites: Ace Trainer
1 AP - Free Action
Trigger: Your Pokémon gains an Injury
Effect: The target instead does not gain an Injury. Perseverance may activate only once per Scene per target.
Elite Trainer
Prerequisites: Ace Trainer
Static
Effect: Choose Agility Training, Brutal Training, Focused Training, or Inspired Training. You gain the chosen Feature, even if you do not meet the prerequisites. When training, you may apply up to two different [Training] Features on each of your Pokémon. If you already have all of these Features, instead pick another Feature for which you qualify.
Critical Moment
[Orders]
Prerequisites: Elite Trainer, Adept Command
Scene x2 – Standard Action
Target: Your Pokemon with [Training] Features applied
Effect: The bonuses from your Pokemon’s [Training] are tripled until the end of your next turn.
Top Percentage
Prerequisites: Ace Trainer, Expert Command
At-Will – Free Action
Trigger: Your Pokémon levels up to a Level evenly divisible by 5
Effect: Your Pokémon gains an extra Tutor Point. Top Percentage may be used on a single Pokémon a maximum of 4 times. Once a Pokémon has gained 4 Tutor Points in this way, increase each of that Pokémon’s Base Stats by +1.
Signature Technique
Prerequisites: Elite Trainer, Expert Command
At-Will – Extended Action
Target: Your Pokémon with at least 2 Tutor Points
remaining
Effect: The target loses 2 Tutor Points. Choose one Move on the Target’s Move List. That Move becomes the target’s Signature Technique, and you may apply one of the modifications on the next page to the Move. The Move being modified must fit the category of the modification, and you must have the associated Training Feature to apply a modification. A Pokémon may only have one Signature Technique at a time. If you choose to teach a Pokémon a different Signature Technique, the old one is lost, and 1 Tutor Point is refunded. 1 Tutor Point is also refunded if the Pokémon ever forgets a Signature Technique Move.
Note: Be sure to give a cool name to your Pokémon’s Signature Technique!
Champ in the Making
Prerequisites: 4 Ace Trainer Features, Master Command
Drain 1 AP – Free Action
Trigger: You use Ace Trainer to give Pokémon Trained Stats
Effect: Choose two Trained Stats for each Pokémon instead of one. A Pokémon may only have two Trained Stats this way.
Passive Pokémon Support
XXXXX
Active Pokémon Support
X
Associated Skills: Command
Ace Trainers aim to be the very best at Pokémon Battles – and they’re willing to work hard to gain the skills to back up this ambition.
More than any other trainer, Ace Trainers are characterized by their dedication and hard working natures. Not content to coast by on whatever natural talents they and their Pokémon may develop, Ace Trainers tend to study strategy and technique, and train their Pokémon daily to ensure they are prepared for any coming battles.
Many people may find an Ace Trainer’s dedication bordering on fanatical, and their dedication to training to be cruel to their Pokémon. There may be some truth to this; callous and power-hungry Ace Trainers often overwork their Pokémon in their quest to be the best. But many Ace Trainers are able to reach understandings with their Pokémon, and working within this partnership, they actually become closer to their Pokémon than many other types of trainers.
And regardless of an Ace Trainer’s personal bond with their Pokémon, their constant training is of course effective. Other Types of Trainers may be better at pushing Pokémon towards specific goals, but Ace Trainers are experts at drawing out a Pokémon’s innate potential.
In campaigns that feature a Pokémon League challenge, Ace Trainers are likely to be highly interested in obtaining Gym Badges and competing in Tournaments. Some may even be interested in competing in other events such as Contests or Pokéathlons, to help train their Pokémon.
Ace Trainer [CLASS] Prerequisites: Novice Command Drain 1 AP - Extended Action Trigger: You spend at least half an hour training your Pokémon Effect: For each Pokémon that has been trained during this time, choose a Stat besides HP; that Stat becomes Trained until an Extended Rest is taken. The default State of Trained Stats is +1 Combat Stages instead of 0. A Pokémon may have only one Trained Stat at a time. Note: Just to clarify, this Feature Drains 1 AP per training session, not per Pokémon. So train as many as you can to get the most out of this Feature!1 |
Perseverance
Prerequisites: Ace Trainer
1 AP - Free Action
Trigger: Your Pokémon gains an Injury
Effect: The target instead does not gain an Injury. Perseverance may activate only once per Scene per target.
Elite Trainer
Prerequisites: Ace Trainer
Static
Effect: Choose Agility Training, Brutal Training, Focused Training, or Inspired Training. You gain the chosen Feature, even if you do not meet the prerequisites. When training, you may apply up to two different [Training] Features on each of your Pokémon. If you already have all of these Features, instead pick another Feature for which you qualify.
Critical Moment
[Orders]
Prerequisites: Elite Trainer, Adept Command
Scene x2 – Standard Action
Target: Your Pokemon with [Training] Features applied
Effect: The bonuses from your Pokemon’s [Training] are tripled until the end of your next turn.
Top Percentage
Prerequisites: Ace Trainer, Expert Command
At-Will – Free Action
Trigger: Your Pokémon levels up to a Level evenly divisible by 5
Effect: Your Pokémon gains an extra Tutor Point. Top Percentage may be used on a single Pokémon a maximum of 4 times. Once a Pokémon has gained 4 Tutor Points in this way, increase each of that Pokémon’s Base Stats by +1.
Signature Technique
Prerequisites: Elite Trainer, Expert Command
At-Will – Extended Action
Target: Your Pokémon with at least 2 Tutor Points
remaining
Effect: The target loses 2 Tutor Points. Choose one Move on the Target’s Move List. That Move becomes the target’s Signature Technique, and you may apply one of the modifications on the next page to the Move. The Move being modified must fit the category of the modification, and you must have the associated Training Feature to apply a modification. A Pokémon may only have one Signature Technique at a time. If you choose to teach a Pokémon a different Signature Technique, the old one is lost, and 1 Tutor Point is refunded. 1 Tutor Point is also refunded if the Pokémon ever forgets a Signature Technique Move.
Note: Be sure to give a cool name to your Pokémon’s Signature Technique!
Champ in the Making
Prerequisites: 4 Ace Trainer Features, Master Command
Drain 1 AP – Free Action
Trigger: You use Ace Trainer to give Pokémon Trained Stats
Effect: Choose two Trained Stats for each Pokémon instead of one. A Pokémon may only have two Trained Stats this way.